Dangan Roleplay Guest Mods (
monoguests) wrote in
superhighschoolguestsooc2015-09-01 12:11 am
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TEST DRIVE [SMASH RONPA]
Smash Ronpa Test Drive

Smash Life of Mutual Killing

Smash Life of Mutual Killing
Guidelines
Welcome to Smash Ronpa's test drive! In lieu of a Mock Trial, due to this round's length, we'll be keeping this test drive open until the opening of the game on September 28th. Reserves will be happening on September 18th, and you can use 20 comments (from your character) on the game's application! Otherwise, this TDM is here to help you figure out how/who you might want to play, and can help you get to know some of the players in the upcoming round. Don't feel like you have to apply just because you play on the TDM!
This post is, however, exclusively open to characters who fit the round's character guidelines. In other words - Nintendo characters and other video game characters who have appeared on a Nintendo consoles. Please check out our FAQ for more detail on this, or hit up
1) ARRIVAL
You wake up comfortably enough in a nice-looking, despite the overabundance of pink everywhere. It's well-furnished and decently roomy - there's even a little fireplace in there! The only problem is that even despite the sense of familiarity some might feel, this clearly wasn't the room you went to sleep in the night before.
Welcome the Monobear Training Camp! It may take a few minutes to gather your bearings, but you'll eventually stumble into the wide open world of the camp. If you look hard enough, you might find an odd electronic device somewhere on your person - giving you access to 15 different "student profiles". It's time to figure out just where you've ended up, now isn't it?
2) LIFE IS QUITE ABSURD
By now, you're acquainted with everybody here and you're sloooowlllyyyy growing bored. Bored enough to kill? No. Bored enough to actually try and entertain yourselves in this place? Yes. Yes, you are. Thankfully, this place has plenty of ways to entertain! You might just try to cook something up in the kitchen, play around in the well-stocked arcade, and even a neat little library! There's even a large movie theater, but your enjoyment of that might be hampered by the fact that there's only one movie playing on repeat. At all times. Remember, we're trying to cause despair here.
What some might find creepy, however, is that all the rooms are far bigger than they should be. The layout of this place is...it doesn't make any sense. There are windows and pathways where there shouldn't be, and it seems as though the rooms are almost overlapping each other. Don't think about it for too long.
3) WHAT'S MY MOTIVATION
IT'S MOTIVE DAY! What's going to drive you to kill? Drive you to end of the chain? CONGRATULATIONS, IT'S HAPPENING TODAY. Either nab a motive from any of the previous rounds or invent your own!
4) AND DEATH'S THE FINAL WORD
It was bound to happen eventually. Either you're dying, or someone close to you is about to make it up the great big Warp Pipe in the sky. Either try to get a few last words out before you go, or go off and investigate in the wake of their death.
5) WILDCARD
Who even knows- do whatever you want, man! Unless it's pissing off the headmaster. Don't do that.

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[That is his vague understanding of how phones work, at least.]
I guess you've got something different, if you don't use them.
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[His extremely short memory has been full of discoveries, though, so there very well could be a mass relay hidden behind a nearby planet or something. Not that he is aware of just how big those things are, or what they even do.]
You use these 'mass relay buoys' to call people? Without wires?
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[Wires can't really stretch several light years, after all.]
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[Something else Sissel doesn't know much about. Just that it's up in the sky.]
They're used on Earth, yeah. I don't know about up in space, I've only been on Earth.
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[A beat. Actually, that makes him think. That and the "we use wires in our telephones technology" thing.]
Hmm, not to be...nosy [because he's not going to explain the joke about a turian having a "nose" like a human did, he had the feeling it would go right over this person's head] but do you know if anyone has ever gone to space, where you come from?
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Sissel has to think about that for a moment. Have humans gone to space?]
...you know, I actually don't know.
[He shrugs.]
Sorry. I lost a big chunk of my memory just before I ended up here, and it's still not all back yet.
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[HMM. WHAT WOULD SHEPARD DO.
> Walk away and continue to look for the responsible party to punch
> Make a snarky "well I guess your telephone wires are the ones mixed up"
> Probe as much as possible about the person's life and what he can remember while looking for clues
Well, his Shepard was Paragon...]What do you remember?
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[Yep. That's mostly it. Though he decides to add a bit about that night, since he remembers the night pretty clearly.]
Most of the night I was brought here is clear, up to a certain point. I was helping to investigate a crime, but I-
[Got shot and died and came back as a ghost.]
-ran into a little trouble.
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[...Right, uh, offer to shake his hand. Here, hand, go towards Sissel.]
Garrus Vakarian. Anything else you remember?